
Might make an alright 1v1 map with CPM physics.
My playgroundWelcome to my home at Demonastery.org.This page contains my blog posts/ramblings. Another Quake III Map
Posted to on by ZaneA
New Quake III map..
Posted to on by ZaneA
Spent the last few days working on a Quake 3 map. I'm not much when it comes to designing but I'm pretty happy with how it turned out.
Pretty much has a blue and red base, some fancy overused mirrors, and some working lifts designed to KILL. The lighting also needs work obviously, to be a tad more subtle. Design Refresh
Posted to on by ZaneA
As you can see I have made some design changes to the site, as I wanted something a little lighter than what I had before. It isn't finished but I think it looks much better already..
![]() Update: Even more changes/tweaks have been made and a new blog has been built. Merry Christmas!
Posted to on by ZaneA
Or Happy Holidays if you prefer
Seasons greetings etcSlack
Posted to on by ZaneA
It's been a while since I've updated this blog, but a fair bit has happened since the last post. I've finished my year of study and am enjoying my break. I have been spending most of the time hacking away on various random programs (always fun), and I hope to release some new stuff soon too. I also have plans to update and make this site a bit cooler, and even have some ideas on ways to motivate myself to post a bit more too
![]() Hopefully I'll be upgrading to a larger monitor within the next few days also, which may motivate me to pick up work on HashTWM again or even try something a bit more radical.. ![]() ExplorerGestures
Posted to on by ZaneA
So it's 2:56 in the AM and I've just hacked up a little app to enable moving up a directory in Windows Explorer by using the Thunar/Nautilus middle click + drag up gesture. You can find it on my OSS page.
Enjoy. Edit: This morning I've extended it to have left and right gestures to go backward and forward respectively just like Thunar and Nautilus. Down is used for exit rather than refresh as Windows seems to take care of this. |